Horizon Zero Dawn Remastered Update - 1.0.37 - 1....
Horizon Zero Dawn Remastered Update 1.0.37: Stability & Polish
You rely on DualSense trigger mods, or you play exclusively on 32:9 super-ultrawide monitors. For the other 99% of players, this is the definitive version of a modern classic.
If you've noticed any other changes or improvements in this latest update, share your findings in the comments below!
The (and the subsequent 1.0.38 hotfix released shortly after) addressed critical "day-one" issues: Horizon Zero Dawn Remastered update 1.0.37 - 1....
While 1.0.37 provided the foundation, most players should ensure they have updated to the immediate follow-up, , which resolved several launch-day issues: Concentration Skill Fix
Resolved a specific crash that occurred for players immediately after running the internal benchmark tool .
: A critical mechanical bug required players to double-press the R3 button to cycle the slow-motion Concentration skill after its initial deployment. Patching reverted this to a single, responsive press. Horizon Zero Dawn Remastered Update 1
: The Level of Detail (LOD) for settlements viewed from a distance has been improved. Even small environmental details, like turkeys, now display correctly at both close and far ranges.
Machine eyes now flash consistently before attacking, allowing players to react more effectively.
A prominent issue plaguing the initial version of the remaster was a definitive crash-to-desktop (CTD) error that occurred immediately after running the built-in graphics benchmark. Update 1.0.38 completely resolves this code loop failure, allowing players to safely test their system configurations across different preset levels. General background stability improvements were also introduced to mitigate random execution crashes during dense combat segments. 2. Aim Toggle and Cinematic Restoration The (and the subsequent 1
Resolved a rare rendering bug where the massive failed to stream assets or load on initial approach. Upgrading and Compatibility
: Pre-rendered cutscenes now have the same volume levels as standard gameplay.
However, introducing cutting-edge lighting tech and modernized assets into an older game engine inevitably caused early-build friction. Minor visual anomalies like neck seams on characters, uneven Level of Detail (LoD) transitions over far distances, and erratic asset streaming required fine-tuning. Update 1.0.37 acts as a foundational maintenance patch, eliminating these immersion-breaking hiccups so the core visual upgrades can shine. Key Patch Breakdown: What Changed in 1.0.37?
Enhanced Steam Input compatibility, addressing issues where controllers might lose functionality under certain conditions.
Following the game's launch, the development teams deployed Patch 1.0.37 as part of a rapid post-launch support cycle to target persistent graphical flaws, performance hiccups, and world-rendering bugs. This deep dive explores how Update 1.0.37 refines Aloy's journey, cleans up visual artifacts, and ensures maximum stability for players on both PC and PlayStation 5 systems. The Evolution of a Remaster: Context for Update 1.0.37